Primal Swamp Thing is a 3-star base Gold-rarity Metahuman class Hero. His powers come from the earth around him, as he is able to control the forces of nature around himself.
Strategy
Abilities
The abilities for Primal Swamp Thing are :
- Force of nature (Passive)
- When Swamp Thing is K.O'd, a clone emerges from the ground with X health. Max once per battle.
When knocked out, a clone emerges from the ground in which Swamp Thing may continue to fight.
- Marsh March
- X Damage
Swamp Thing foot stomps before sending out a log that may knock down opponents at distance.
- Bio - Fission
- X Damage
A quick clone assist brings the opponent closer in for an earthy treat.
- Earth to earth
- X Damage
Swamp Thing and a clone combine their efforts to knock down the opponent.
- Green kingdom (Supermove)
- X Damage
- +X% Damage for the duration of the battle
An underground beatdown.
Play Style
Stat Construction
Team Construction
Versus
Trivia
- He is the "final boss" of Campaign mode.