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==Strategy== |
==Strategy== |
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[[Category:Swamp Thing]] |
[[Category:Swamp Thing]] |
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[[Category:Metahuman class]] |
[[Category:Metahuman class]] |
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Revision as of 19:00, 18 April 2019
Primal Swamp Thing is a Gold-rarity Metahuman class Hero. He is considered one of the least useful heroes.
Strategy
Abilities
The abilities for Primal Swamp Thing are :
- Force of nature (Passive)
- When Swamp Thing is K.O'd, a clone emerges from the ground with X health. Max once per battle.
When knocked out, a clone emerges from the ground in which Swamp Thing may continue to fight.
- Marsh March
- X Damage
Swamp Thing foot stomps before sending out a log that may knock down opponents at distance.
- Bio - Fission
- X Damage
A quick clone assist brings the opponent closer in for an earthy treat.
- Earth to earth
- X Damage
Swamp Thing and a clone combine their efforts to knock down the opponent.
- Green kingdom (Supermove)
- X Damage
- +X% Damage for the duration of the battle
An underground beatdown.
Play Style
Stat Construction
Team Construction
Versus
Trivia
- He is the "final boss" of Campaign mode.