Strategy[edit | edit source]
His specials cost low power so use them often and use flying kick because it does a ton of damage and causes stun on contact after the kick. Because of the effects of the specials cater to the opponents, if they have high power and you are afraid of their special then use ground blast but if they are at medium health and you don't have to worry about their power than use staff spin for the critical damage or use flying kick in order to stun them.
Nightwing touches his staff to the floor twice activating a power drain for a couple of seconds than deals power drain on contact with the opponent even when they are blocking.
Costs: 3 bars of power
Nightwing spins his staff in close range which makes his hits do critical damage
Costs: 4 bars of power
Nightwing does a high kick at medium or close range and makes his hits stun his opponents
Costs: 5 bars of power
Trivia[edit | edit source]
- His super move is from the first Injustice: Gods Among Us game.
- In Injustice 2, Nightwing is not playable and is replaced by Robin, although there is a gear system that allows customization to turn him into a more Nightwing-like character.