Injustice 2 Mobile Wiki
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''Scarecrow's aura makes his opponents panic. The opposing team has reduced attack and opponent's Abilities require more power (does not stack with similar passive Abilities).''
 
''Scarecrow's aura makes his opponents panic. The opposing team has reduced attack and opponent's Abilities require more power (does not stack with similar passive Abilities).''
==Notes==
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===Notes===
 
Fear Aura is core to his character. Especially upon reaching level 4, it reduces damage taken from enemy specials significantly.
 
Fear Aura is core to his character. Especially upon reaching level 4, it reduces damage taken from enemy specials significantly.
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  +
Despite it saying it doesn't stack, it '''does''' stack with [[Black Adam]]'s Storm Cloud ability that may temporarily increase opponent power consumption on ability use.
 
==Chain Spin==
 
==Chain Spin==
 
==Fear Gas==
 
==Fear Gas==

Revision as of 18:50, 27 October 2018

Gold Cards5

Horrific Scarecrow is a gold 3-star base Metahuman Class Hero. His shards are currently found in the Arena store.

While a fairly "basic" card, one of the oldest, with low stats, only requiring a Stellar Orb to promote to 6 star and not very flashy, he is one of the best defensive characters, especially upon reaching 4-star to upgrade his passive significantly.

Abilities

Fear Aura (passive)

Adjust opposing team's Power Bar costs by +1/1/1/2/2 for Special Abilities

-2/4/6/8/10% Attack for opposing team

Does not stack with similar Abilities

Scarecrow's aura makes his opponents panic. The opposing team has reduced attack and opponent's Abilities require more power (does not stack with similar passive Abilities).

Notes

Fear Aura is core to his character. Especially upon reaching level 4, it reduces damage taken from enemy specials significantly.

Despite it saying it doesn't stack, it does stack with Black Adam's Storm Cloud ability that may temporarily increase opponent power consumption on ability use.

Chain Spin

Fear Gas

Creates a hazard that disables Special Abilities. Hazard remains active for 3.2 (+0.08 per level) seconds

Scarecrow retreats briefly before attacking, releasing a gas hazard that can temporarily disable his opponent's Abilities.

Succumb to Fear

Scarecrow kicks his chained hook forward, knocking down opponents at distance.

Trivia

  • He is graphically updated in the 1.5 update to have hallucinatory orange veins on his body.