Deadshot is a silver Tech class Hero.
Overview[edit | edit source]
Floyd Lawton is an expert mercenary and hitman specializing in taking out opponents from a distance. Deadshot gains a damage bonus based on how far away he is from his opponent, and gives his entire team a bonus critical chance.
Abilities[edit | edit source]
Sharpshooter (passive)[edit | edit source]
- +5%/10%/15%/20%/25% Damage based on opponent distance
- +2%/4%/6%/8%/10% Critical Attack chance for team
Deadshot deals extra damage based on his opponent's distance. His team also gets a critical attack chance boost.
Marksmanship (Special 1)[edit | edit source]
Consumes 3 bars of power.
- [100% Attack stat] Damage
Floyd masterfully delivers several rifle shots that knock back his opponent at any distance.
Twins (Special 2)[edit | edit source]
Consumes 5 bars of power.
- [150% Attack stat] Damage
Deadshot dual burst fire his wrist-mounted guns. Upon use, tap once to determine an aim result ranging from low to critical damage.
Assassin Knee (Special 3)[edit | edit source]
Consumes 7 bars of power.
- [300% Attack stat] Damage
Deadshots hurls himself forward, striking with a knee into kick combo that knocks down his opponent.
Face Time (Supermove)[edit | edit source]
Consumes 10 bars of power.
- [800% Attack stat] Damage
- +5%/10%/15%/20%/25%/35% Damage for the duration of the battle
The ultimate assassin shows why he is THE true professional.
Strategy[edit | edit source]
Deadshot, like Batman and Unbreakable Cyborg, offer a strong boost to any hero on his team against the Boss Gorilla Grodd in raids, although higher level players would generally find their own super-powerful high threat teams better.
Twins has a mechanic ubiquitous in the first Injustice Mobile game but rare in Injustice 2 Mobile, with an "aiming" minigame that requires you to tap while the moving target is close to the center. It has 6 equal hits. If you tap poorly or not tap at all, it adds up to only 50% of its stated damage, while if you tap correctly, it can deal up to 125% stated damage with a higher chance of critical (estimated).
Obtaining Gear[edit | edit source]
|Targeting Eye||Chapter 1, Battle 12||2|
|Body Armor||Chapter 3, Battle 6||Chapter 5, Battle 6||3, 10|
|Wrist Gun||Chapter 1, Battle 24||3|
|Boots||Chapter 2, Battle 6||Chapter 2, Battle 24||2, 5|
|Assault Rifle||Chapter 3, Battle 18||Chapter 6, Battle 12||3, 12|