Batman Ninja Robin is a Gold 3-star base, Agility class hero. Like other variants of Robin (character), he specializes in building the hit counter for more bonus damage on specials, and can hugely increase the damage lethal attacks do to opponents.
Robin allows Batman Ninja teammates to quickly increase the Combo Meter count on each tag-in. He also prevents Batman Ninja teammates from losing Combo Meter hits when interrupted by the opponent.
His second passive, Ninja Lethality, is extremely powerful, and along with other Batman Ninja teammates, makes Robin one of the best heroes in the game, as when Batman Ninja characters are built with a high Lethal Attack Chance, Lethal Attack Damage buffs can quickly stack, dealing huge damage. He is usually paired with Batman Ninja Catwoman, whose Immortal passive makes all Batman Ninja teammates immortal when they reach low health, and Batman Ninja Gorilla Grodd, who allows Batman Ninja teammates to generate power extremely quickly.
Combo Kid (Passive 1)
- 2/3/4/5/6/7 Bonus hits to the Combo Meter
- 2/3/4/5/6/7 Hits minimum on Combo Meter
For Batman Ninja teammates, at battle start and on each tag-in Robin adds bonus hits to the Combo Meter. Batman Ninja teammates' Combo Meter cannot be lowered completely.
Ninja Lethality (Passive 2)
- 5%/10%/15%/20%/25%/30% Lethal Attack Damage for 4/6/8/10/12/14 seconds
Each Lethal attack landed by Robin or Batman Ninja Teammates temporarily increases their lethal attack damage. Effects stack.
Monkey style Swordplay (Passive 3)
- 5%/10%/15%/20%/25%/30% Lethal Attack Chance for 4/6/8/10/12/14 seconds
When Robin and Batman Ninja teammates are hit with a Basic Attack that misses, they temporarily gain Lethal Attack Chance. Effects stack.
Swoop (Special 1)
Consumes 3 bars.
- [100% Attack stat] Damage
Robin teleport jumps off the opponent.
Legacy and Curse (Special 2)
Consumes 4 bars.
- [105% Attack stat] Damage
- [60% Attack stat] Hazard Damage
Hazard Damage: Robin calls upon his monkey for an assist.
Skill and Training (Special 3)
Consumes 7 bars.
- [300% Attack stat] Damage
Robin kicks back his opponent.
Holding Back (Supermove)
Consumes 10 bars.
- [800% Attack stat] Damage
- +15%/20%/25%/35% Damage for the duration of the battle
Combines sword and gadgets into a high damage sequence.
His gear can be randomly received from Raid rewards.
|Robin's Monkey||Critical Attack chance|
Gear set bonus
- 2/5 - +10% Fast Attack Chance
- 3/5 - +5% Attack
- 5/5 - +10% Health
He excels at tagging in and out, building the hit counter rapidly. His special 3, Skill and Training, now has an armor-pierce effect (added in an update after his release). Both of this allow him to do heavy special damage.