Robin allows Batman Ninja teammates to quickly increase the Combo Meter count on each tag-in. He also prevents Batman Ninja teammates from losing Combo Meter hits when interrupted by he opponent.
Combo Kid (passive)Edit
- 2/3/4/5/6 Bonus hits to the Combo Meter
- 2/3/4/5/6 Hits minimum on Combo Meter
For Batman Ninja teammates, at battle start and on each tag-in Robin adds bonus hits to the Combo Meter. Batman Ninja teammates' Combo Meter cannot be lowered completely.
Swoop (Special 1)Edit
Consumes 3 bars.
- [100% Attack stat] Damage
Robin teleport jumps off the opponent.
Legacy and Curse (Special 2)Edit
Consumes 4 bars.
- [105% Attack stat] Damage
- [60% Attack stat] Hazard Damage
Hazard Damage: Robin calls upon his monkey for an assist.
Skill and Training (Special 3)Edit
Consumes 7 bars.
- [300% Attack stat] Damage
Robin kicks back his opponent.
Holding Back (Supermove)Edit
Consumes 10 bars.
- [800% Attack stat] Damage
- +15%/20%/25%/35% Damage for the duration of the battle
Combines sword and gadgets into a high damage sequence.
|Robin's Monkey||Critical Attack chance|
Gear set bonusEdit
- 2/5 - +10% Fast Attack Chance
- 3/5 - +5% Attack
- 5/5 - +10% Health
He excels at tagging in and out, building the hit counter rapidly. His special 3, Skill and Training, now has an armor-pierce effect (added in an update after his release). Both of this allow him to do heavy special damage.