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Injustice 2 Mobile Wiki
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'''Current challenge/Versus Challenge : Powered Supergirl and Brainiac.''' [[File:Challenge.jpg|thumb|256x256px]] '''Challenges''' is a [[game mode|Game Mode]] that can only be accessed during challenge events, which are held twice a week. It requires an account level of 6. Their respective challenges are the primary source of several heroes' shards and their gear. {| class="wikitable" style="text-align:center" !Difficulty !Energy cost !Number of shards |- |I |6 |1-3 |- |II |9 |2-6 |- |III |12 |4-11 |} Each challenge requires a certain [[class]] requirement (e.g. "two AGILITY CLASS heroes") for its three tiers (requiring 1, 2, or 3 of the class depending on difficulty). Those matches are represented in 3 different tiers of difficulty, I, II, and III, with one successful battle in a tier required to unlock the next. This unlocking is kept between rotations and does not need to be done again when a challenge returns. Each tier's battle can be completed twice before a reset may be purchased, with each successful battle yielding a number of the event character's shards depending on difficulty (higher numbers are less likely; 6 shards from II is rare, for instance) and a drop chance of one of their gear pieces. You can reset each tier's battle up to three times a day for [[Tel:50/100/200|50/100/200]] gems, respective to the reset number. Each challenge has Modifiers to one or more setting in the battle, including at least one that is player-friendly. Challenge battles do not yield account or character experience. [[Sim Chips]] '''can''' be used on them after an update. 3-star completion (winning without suffering a knockout) is counted even if you did it before the update. Losing challenge battles do not cost [[Pips]]. This can be exploited to complete [[League Missions]]; you can simply enter and lose a fight endlessly and every one will count towards "Complete battles using any [class] hero" missions, as long as time permits. This can also be useful for trying out new heroes without being limited by your [[Pips]] but will still expend your [[Energy]]. ==Challenges list== ==Trivia== *Difficulty II and III used to cost 12 and 18 Energy instead prior to update 1.5. *Challenges used to require a character type (e.g. a Batman character) but now they always only require a class. *Certain challenges are events in which up to double the normal amount of shards can be earned. They include the debut of [[Silver Banshee]], [[Last Laugh The Joker]] for April Fool's, and [[Sub-Zero]] and [[Raiden]] for the anniversary of the release of Mortal Kombat X mobile, when it was also announced it is to be re-branded as simply Mortal Kombat mobile. {{Game modes}} [[Category:Game Modes]] [[Category:Character unlocks]]
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